| | |
|
| | |
| Title
|
Friendship Island [Game] (42431) |
|
| Copyrighted
|
2021
| Distributor
|
Odin Books
(4036)
| Country
|
Canada
| Audience
|
Primary, Intermediate, Junior High (PIJ)
| Collection
|
Booking Library
| | |
| Synopsis
|
Social skills needed for positive peer relations are some of the most
important skills to be learned during elementary school years.
Friendship IslandŽ is an educational game specifically designed to
teach these skills to students. The game focuses on the three vital
areas of friendship:
Making Friends
Being a Good Friend
Resolving disagreements in a win-win way
The play of the game has been designed so that the players cooperate
and help each other as well as answer questions about friendship to
win points for themselves. The game also helps shy and socially
delayed students explore friendship issues that they would be hesitant
to verbalize without the special supportive environment of the game.
Educational games must be challenging and fun as well as a learning
experience. In order to achieve all of these goals, the Friendship
IslandŽ box contains two different games. One game is designed for
grades 1 and 2, and the second game is designed for grades 3 and 4.
Both games use the same board, but the rules and cards for each game
are completely separate. The game for older students involves more
strategy, harder questions, more advanced vocabulary, and more
opportunities for negotiation.
The principles of friendship emphasized in both versions of the game
include sharing, being a good listener, taking into account the needs
of a friend, the importance of talking out problems, etc., will
continue to be valid into adulthood.
A "Teachers Guide" with complete lesson plans for both versions of the
game is included. Students practice reading skills (reading the cards)
and math skills (handling the point certificates). Students are
challenged to use critical thinking in answering questions and in
forming their strategies for playing the game. During the post-game
discussion students link their experience in the game with real life.
| Credits
|
7 x 25 x 25 cm.
| Contents
|
Instructions & teacher's guide ; game board ; 6 pawns ; 1 die ; 15
making a friend cards ; 14 good times cards ; 15 solving problems
cards ; 19 making a friend true or false Cards ; 17 good times true or
false cards ; 19 solving problems multiple choice cards ; 90 1 play
one dollar bills (30 solving problems, 30 making a friend, 30 good
times.
| Parts
|
Instructions & guide ; game board ; pawns ; die ; 99 cards (approx.) ;
90 bills (approx.) all in a 7 x 25 x 25 cm. box.
| Guide
|
Guide Included
| Subjects
|
Helping behavior;
Problem solving;
Intellectual cooperation;
Board games;
Self esteem;
Inclusive education;
Personal awareness and social responsibility;
Strategic Thinking
| Call#
|
KT 0280
| Holdings
| |
Reference |
Users of this title also used:
Apple iPad Mini 5 (64 GB) [with protective case] (38629)
The incredible 5-point scale : assisting students with autism spectrum disorders in understanding social interactions and controlling their emotional responses (32060)
A "5" could make me lose control! : an activity-based method for evaluating and supporting highly anxious students (34398)
Getting started with social thinking (34433)
The incredible flexible you: early years social thinking (35819)
|
|
|